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Army vs Temple: prediction and projected score

Final: Army 21, Temple 17. We projected Temple 29.8-28.3 (54%) โ€” the model missed this one.

Matchup analysis

Before kickoff our model projected Temple 29.8, Army 28.3 at Lincoln Financial Field in Week 4. That is a genuine toss-up: Temple wins about 54% of the time by our estimate, with a projected margin of 1.5 points and 58 combined points. Tags: coin flip.

Army is 1-1, scoring 41.5 and allowing 15.5 points per game (+26 per game). Temple is 1-2, scoring 31.7 and allowing 30 points per game (+1.7 per game).

The most lopsided unit battle: Army's middle-of-the-pack offense (78th of 138 in our opponent-adjusted ratings, worth about 25.5 points against an average defense) against Temple's below-average defense (113th). Temple's middle-of-the-pack offense (75th of 138 in our opponent-adjusted ratings, worth about 25.7 points against an average defense) meets Army's middle-of-the-pack defense (77th) โ€” an even matchup on paper, so game script and turnovers will decide how many points Temple puts up.

College football is noisy: even a well-rated projection misses the final margin by about 14 points on average. Based on how real results have scattered around our numbers, the final margin should land somewhere between Army by 21 and Temple by 24 about 80% of the time.

Temple gets about 2.1 points for playing at home. That home edge is the difference: on a neutral field Army would be favoured by 0.6. The game is on ESPN.

Result: Army 21, Temple 17. Army won, so this goes down as a miss for the model (margin off by 5.5 points).

Market lines

Market lines ยท Source: The Odds API, ESPN, Action Network ยท Updated Oct 29, 9:25 AM UTC. Shown for information; not an input to our projections.

ProviderSpread (open โ†’ now)Total (open โ†’ now)Moneyline (Army / Temple)
ConsensusArmy -3 โ†’ Army -449.25 โ†’ 48.5-174 / +147
BovadaArmy -3 โ†’ Army -449 โ†’ 48.5-150 / +130
DraftKingsArmy -3 โ†’ Army -449.5 โ†’ 48.5-198 / +164

This game's lines: CollegeFootballData.com ยท read Oct 22, 6:37 PM UTC.

ProjectionMarginTotalTemple win
Our modelTemple -1.558.054%
Market consensusArmy -448.539%
Blended projectionArmy -350.042%

Blended projection = 0.16 x our margin + 0.84 x the market margin, weights fitted on past seasons (see methodology).

Model vs market

Temple win probability
model 54% ยท market (no-vig) 39% ยท difference +15 pts
Margin
model Temple -1.5 ยท market Army -4 ยท difference +5.5 pts (Temple view)
Total
model 58.0 ยท market 48.5 ยท difference +9.5

Model margin is 5.5 pts more toward Temple than the market.

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Original projection vs new formula

ProjectionScoreWin probMargin missTotal miss
Original projectionArmy 28.3, Temple 29.8Temple 54%wrong winner5.520.0
New formulaArmy 28.4, Temple 28.9Temple 51%wrong winner4.519.4

Final: Army 21, Temple 17. Original = the number we posted before kickoff. New formula (2026-10-21 matchup terms) = the current model re-run with only the games played before this one.

Army vs Temple: stat comparison

Season to date before kickoff: these numbers are frozen at kickoff and do not include this game or anything after it.

Basic
StatArmyTemple
Points per game41.5#2531.7#70
Points allowed per game15.5#2830.0#114
Yards per play7.54#135.85#98
Yards per play allowed4.96#446.35#114
Rushing yards per game397.0#1229.7#29
Net passing yards per game100.5#135135.0#126
Rushing yards allowed per game105.5#27100.3#23
Net passing yards allowed per game162.5#34319.0#134
Turnovers per game0.50#431.00#86
Takeaways per game0.00#1360.67#96
Sacks per game1.00#1161.00#114
Sacks allowed per game0.50#102.00#95
Advanced
StatArmyTemple
EPA per play+0.33#4+0.08#76
EPA per play allowed+0.13#114+0.15#119
Success rate56.3%#142.5%#86
Success rate allowed44.8%#11444.7%#112
Explosive play rate17.5%#1012.6%#78
Explosive plays allowed12.6%#9314.7%#122
Havoc rate17.2%#2110.5%#126
Havoc allowed6.8%#39.6%#16
Points per scoring opportunity5.79#14.56#45
Points per opportunity allowed5.17#1314.70#120
Average starting field positionown 32#50own 30#79
Opponents' starting field positionown 24#16own 34#126
Offensive plays per game (pace)66.0#6762.3#97
Situational
StatArmyTemple
Rushing EPA per play+0.34#2+0.13#44
Passing EPA per play+0.28#26-0.01#101
Rushing EPA allowed0.00#67-0.00#64
Passing EPA allowed+0.26#118+0.27#121
Rushing success rate57.3%#746.2%#62
Passing success rate52.4%#2536.1%#113
Run stuff rate10.3%#815.8%#60
Passing-down success rate36.4%#3834.7%#46
Passing-down success allowed35.7%#11835.1%#113
Third-down conversion rate50.0%#3141.0%#81
Third-down rate allowed36.0%#6151.3%#127
Red-zone touchdown rate66.7%#6280.0%#12
Red-zone TD rate allowed66.7%#9661.5%#79

# = rank among 138 FBS teams. Efficiency numbers exclude garbage time. Per-play numbers of teams with a weak schedule are pulled toward their opponent-adjusted values (fully at one standard deviation below an average schedule). Source: play-by-play (cfbfastR / sportsdataverse), aggregated by us.

More: Army schedule ยท Temple schedule ยท all Week 4 projections

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Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

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