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Kansas State vs Iowa State: prediction and projected score

We project Kansas State 28-26, a 2.1-point margin with 53.1 total points; Kansas State wins 56% of the time.

Matchup analysis

Our model projects Kansas State 28, Iowa State 26 at Jack Trice Stadium in Week 13. That is a genuine toss-up: Kansas State wins about 56% of the time by our estimate, with a projected margin of 2.1 points and 53.1 combined points. Tags: coin flip.

Kansas State is 4-3 against the 83rd-toughest schedule so far, scoring 32.9 and allowing 21.1 points per game (+11.8 per game). Iowa State is 3-4 against the 29th-toughest schedule so far, scoring 25.9 and allowing 24.1 points per game (+1.8 per game).

Kansas State's middle-of-the-pack offense (43rd of 139 in our opponent-adjusted ratings, worth about 29.6 points against an average defense) meets Iowa State's middle-of-the-pack defense (56th) โ€” an even matchup on paper, so game script and turnovers will decide how many points Kansas State puts up. Expect Iowa State to find it hard going: Kansas State's middle-of-the-pack defense (59th) outranks Iowa State's middle-of-the-pack offense (77th of 139 in our opponent-adjusted ratings, worth about 25.6 points against an average defense).

College football is noisy: even a well-rated projection misses the final margin by about 14 points on average. Based on how real results have scattered around our numbers, the final margin should land somewhere between Kansas State by 25 and Iowa State by 20 about 80% of the time.

Iowa State gets about 2.1 points for playing at home. Kansas State is still favoured on the road, so the ratings gap is bigger than the value of playing at home.

Market lines

Market lines ยท Source: The Odds API, ESPN, Action Network ยท Updated Oct 29, 9:25 AM UTC. Shown for information; not an input to our projections.

No market line has been posted for this game yet.

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Kansas State vs Iowa State: stat comparison

Basic
StatKansas StateIowa State
Points per game32.9#4325.9#90
Points allowed per game21.1#4724.1#70
Yards per play6.35#475.65#99
Yards per play allowed5.20#386.17#107
Rushing yards per game222.3#16174.1#60
Net passing yards per game226.9#66169.4#122
Rushing yards allowed per game174.1#96166.4#91
Net passing yards allowed per game134.3#3212.9#84
Turnovers per game0.71#450.43#17
Takeaways per game0.29#1340.71#90
Sacks per game2.43#371.43#110
Sacks allowed per game0.86#91.71#59
Advanced
StatKansas StateIowa State
EPA per play+0.14#43+0.08#71
EPA per play allowed+0.02#53+0.07#84
Success rate44.8%#4838.7%#121
Success rate allowed37.2%#2642.4%#83
Explosive play rate11.6%#9713.2%#58
Explosive plays allowed13.9%#11211.9%#73
Havoc rate16.5%#1712.9%#98
Havoc allowed11.6%#3017.0%#133
Points per scoring opportunity4.33#484.21#53
Points per opportunity allowed4.42#1143.80#67
Average starting field positionown 30#73own 27#124
Opponents' starting field positionown 27#29own 30#89
Offensive plays per game (pace)70.7#1660.9#116
Situational
StatKansas StateIowa State
Rushing EPA per play+0.17#22+0.08#65
Passing EPA per play+0.12#60+0.08#73
Rushing EPA allowed-0.01#49+0.03#63
Passing EPA allowed+0.05#72+0.12#94
Rushing success rate48.6%#2438.9%#114
Passing success rate41.4%#7238.4%#107
Run stuff rate16.0%#4820.9%#122
Passing-down success rate35.2%#3228.0%#104
Passing-down success allowed30.9%#8725.9%#23
Third-down conversion rate54.5%#830.5%#134
Third-down rate allowed34.0%#2736.0%#41
Red-zone touchdown rate60.3%#7766.7%#41
Red-zone TD rate allowed68.9%#11765.0%#94

# = rank among 138 FBS teams. Efficiency numbers exclude garbage time. Per-play numbers of teams with a weak schedule are pulled toward their opponent-adjusted values (fully at one standard deviation below an average schedule). Source: play-by-play (cfbfastR / sportsdataverse), aggregated by us.

More: Kansas State schedule ยท Iowa State schedule ยท all Week 13 projections

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Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

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