Skip to main content
All games

Clemson vs Syracuse: prediction and projected score

We project Clemson 26-24, a 2-point margin with 49.5 total points; Clemson wins 55% of the time.

Matchup analysis

Our model projects Clemson 26, Syracuse 24 at JMA Wireless Dome in Week 10. That is a genuine toss-up: Clemson wins about 55% of the time by our estimate, with a projected margin of 2 points and 49.5 combined points. Tags: coin flip.

Clemson is 4-3 against the 24th-toughest schedule so far, scoring 21.4 and allowing 21.3 points per game (+0.1 per game). Syracuse is 3-4 against the 77th-toughest schedule so far, scoring 31.6 and allowing 26.3 points per game (+5.3 per game).

Clemson's middle-of-the-pack offense (74th of 139 in our opponent-adjusted ratings, worth about 25.7 points against an average defense) meets Syracuse's middle-of-the-pack defense (78th) โ€” an even matchup on paper, so game script and turnovers will decide how many points Clemson puts up. Expect Syracuse to find it hard going: Clemson's strong defense (30th) outranks Syracuse's middle-of-the-pack offense (59th of 139 in our opponent-adjusted ratings, worth about 27.7 points against an average defense).

College football is noisy: even a well-rated projection misses the final margin by about 14 points on average. Based on how real results have scattered around our numbers, the final margin should land somewhere between Clemson by 25 and Syracuse by 21 about 80% of the time.

Syracuse gets about 2.1 points for playing at home. Clemson is still favoured on the road, so the ratings gap is bigger than the value of playing at home. The game is on ESPN2.

Market lines

Market lines ยท Source: The Odds API, ESPN, Action Network ยท Updated Oct 29, 9:25 AM UTC. Shown for information; not an input to our projections.

No market line has been posted for this game yet.

21+ only where legal. Gambling problem? Call 1-800-GAMBLER.

Clemson vs Syracuse: stat comparison

Basic
StatClemsonSyracuse
Points per game21.4#11231.6#50
Points allowed per game21.3#5226.3#93
Yards per play5.24#1235.79#90
Yards per play allowed4.80#145.59#68
Rushing yards per game162.3#80180.3#56
Net passing yards per game189.7#107283.9#14
Rushing yards allowed per game144.9#57157.6#73
Net passing yards allowed per game171.0#20190.9#45
Turnovers per game1.14#1081.29#123
Takeaways per game0.57#1160.86#69
Sacks per game2.86#162.43#39
Sacks allowed per game3.00#1312.43#108
Advanced
StatClemsonSyracuse
EPA per play-0.07#132+0.11#53
EPA per play allowed-0.06#24+0.02#56
Success rate37.1%#12943.3%#63
Success rate allowed40.6%#6642.5%#85
Explosive play rate10.6%#12311.8%#93
Explosive plays allowed10.3%#3113.7%#110
Havoc rate17.0%#1316.4%#18
Havoc allowed15.2%#11312.9%#56
Points per scoring opportunity3.23#1263.67#104
Points per opportunity allowed3.17#164.11#101
Average starting field positionown 32#31own 32#36
Opponents' starting field positionown 26#18own 30#93
Offensive plays per game (pace)67.1#5980.1#1
Situational
StatClemsonSyracuse
Rushing EPA per play+0.04#91+0.08#66
Passing EPA per play-0.16#134+0.13#54
Rushing EPA allowed+0.05#80+0.13#122
Passing EPA allowed-0.15#11-0.08#29
Rushing success rate38.3%#11745.1%#58
Passing success rate36.0%#12041.6%#67
Run stuff rate19.0%#9917.7%#80
Passing-down success rate30.1%#8629.7%#97
Passing-down success allowed35.9%#12328.6%#57
Third-down conversion rate32.3%#12944.4%#39
Third-down rate allowed33.3%#2438.2%#62
Red-zone touchdown rate40.9%#13556.8%#98
Red-zone TD rate allowed58.8%#7166.7%#103

# = rank among 138 FBS teams. Efficiency numbers exclude garbage time. Per-play numbers of teams with a weak schedule are pulled toward their opponent-adjusted values (fully at one standard deviation below an average schedule). Source: play-by-play (cfbfastR / sportsdataverse), aggregated by us.

More: Clemson schedule ยท Syracuse schedule ยท all Week 10 projections

Share this prediction

Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

Free weekly projections email

One email a week in season: the closest projected games, the biggest mismatches and how the model graded out last week. Email address only โ€” no spam, unsubscribe any time.