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Louisville vs Georgia Tech: prediction and projected score

We project Louisville 35-25, a 9.8-point margin with 59.9 total points; Louisville wins 74% of the time.

Matchup analysis

Our model projects Louisville 35, Georgia Tech 25 at Bobby Dodd Stadium in Week 10. That is a solid edge: Louisville wins about 74% of the time by our estimate, with a projected margin of 9.8 points and 59.9 combined points. Tags: leans high scoring.

Louisville is 4-3 against the 17th-toughest schedule so far, scoring 38.7 and allowing 27.4 points per game (+11.3 per game). Georgia Tech is 2-5 against the 43rd-toughest schedule so far, scoring 26.7 and allowing 30.3 points per game (-3.6 per game).

Louisville's strong offense (20th of 139 in our opponent-adjusted ratings, worth about 33.7 points against an average defense) has the clear edge over Georgia Tech's below-average defense (89th); that mismatch is where most of Louisville's projected points come from. Expect Georgia Tech to find it hard going: Louisville's middle-of-the-pack defense (48th) outranks Georgia Tech's middle-of-the-pack offense (66th of 139 in our opponent-adjusted ratings, worth about 26.9 points against an average defense).

College football is noisy: even a well-rated projection misses the final margin by about 14 points on average. Based on how real results have scattered around our numbers, the final margin should land somewhere between Louisville by 32 and Georgia Tech by 13 about 80% of the time.

Georgia Tech gets about 2.1 points for playing at home. Louisville is still favoured on the road, so the ratings gap is bigger than the value of playing at home. The game is on ACC Network.

Market lines

Market lines ยท Source: The Odds API, ESPN, Action Network ยท Updated Oct 29, 9:25 AM UTC. Shown for information; not an input to our projections.

No market line has been posted for this game yet.

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Louisville vs Georgia Tech: stat comparison

Basic
StatLouisvilleGeorgia Tech
Points per game38.7#1126.7#82
Points allowed per game27.4#9930.3#114
Yards per play7.85#16.50#34
Yards per play allowed5.68#736.10#98
Rushing yards per game227.6#13144.1#104
Net passing yards per game257.9#37255.4#40
Rushing yards allowed per game163.0#88222.7#131
Net passing yards allowed per game257.3#125187.0#40
Turnovers per game0.57#381.14#103
Takeaways per game1.29#250.29#135
Sacks per game2.43#441.71#96
Sacks allowed per game2.00#842.29#100
Advanced
StatLouisvilleGeorgia Tech
EPA per play+0.29#4+0.12#50
EPA per play allowed+0.10#102+0.22#132
Success rate48.9%#1944.8%#49
Success rate allowed41.9%#8144.8%#119
Explosive play rate18.5%#116.2%#11
Explosive plays allowed10.9%#4613.7%#109
Havoc rate13.7%#7211.3%#124
Havoc allowed15.6%#12214.8%#107
Points per scoring opportunity4.74#253.93#87
Points per opportunity allowed3.74#624.07#96
Average starting field positionown 29#81own 28#98
Opponents' starting field positionown 29#64own 31#113
Offensive plays per game (pace)61.9#10961.4#113
Situational
StatLouisvilleGeorgia Tech
Rushing EPA per play+0.27#2+0.14#32
Passing EPA per play+0.31#12+0.11#65
Rushing EPA allowed+0.03#67+0.17#129
Passing EPA allowed+0.17#110+0.29#131
Rushing success rate48.8%#2344.8%#63
Passing success rate49.0%#2044.8%#47
Run stuff rate21.9%#12919.1%#100
Passing-down success rate33.6%#4130.4%#79
Passing-down success allowed33.1%#11239.9%#134
Third-down conversion rate45.0%#3635.0%#114
Third-down rate allowed35.0%#3444.7%#121
Red-zone touchdown rate75.0%#1352.0%#117
Red-zone TD rate allowed48.1%#2851.6%#38

# = rank among 138 FBS teams. Efficiency numbers exclude garbage time. Per-play numbers of teams with a weak schedule are pulled toward their opponent-adjusted values (fully at one standard deviation below an average schedule). Source: play-by-play (cfbfastR / sportsdataverse), aggregated by us.

More: Louisville schedule ยท Georgia Tech schedule ยท all Week 10 projections

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Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

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