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North Carolina vs UConn: prediction and projected score

We project North Carolina 29-24, a 5.1-point margin with 52.5 total points; North Carolina wins 63% of the time.

Matchup analysis

Our model projects North Carolina 29, UConn 24 at Pratt & Whitney Stadium in Week 10. That is a lean: North Carolina wins about 63% of the time by our estimate, with a projected margin of 5.1 points and 52.5 combined points. Tags: upset alert.

North Carolina is 4-3 against the 10th-toughest schedule so far, scoring 24.4 and allowing 20.9 points per game (+3.5 per game). UConn is 4-3 against the 132nd-toughest schedule so far, scoring 35.6 and allowing 23.9 points per game (+11.7 per game).

North Carolina's middle-of-the-pack offense (69th of 139 in our opponent-adjusted ratings, worth about 26.3 points against an average defense) has the clear edge over UConn's below-average defense (96th); that mismatch is where most of North Carolina's projected points come from. Expect UConn to find it hard going: North Carolina's middle-of-the-pack defense (44th) outranks UConn's middle-of-the-pack offense (73rd of 139 in our opponent-adjusted ratings, worth about 25.8 points against an average defense).

College football is noisy: even a well-rated projection misses the final margin by about 14 points on average. Based on how real results have scattered around our numbers, the final margin should land somewhere between North Carolina by 28 and UConn by 17 about 80% of the time.

UConn gets about 2.1 points for playing at home. North Carolina is still favoured on the road, so the ratings gap is bigger than the value of playing at home. The game is on CBSSN.

Market lines

Market lines ยท Source: The Odds API, ESPN, Action Network ยท Updated Oct 29, 9:25 AM UTC. Shown for information; not an input to our projections.

No market line has been posted for this game yet.

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North Carolina vs UConn: stat comparison

Basic
StatNorth CarolinaUConn
Points per game24.4#9735.6#30
Points allowed per game20.9#4323.9#67
Yards per play5.82#886.97#12
Yards per play allowed5.23#415.59#69
Rushing yards per game126.0#123220.9#17
Net passing yards per game215.6#81232.3#62
Rushing yards allowed per game169.9#93116.1#20
Net passing yards allowed per game211.1#81279.4#135
Turnovers per game1.00#911.00#87
Takeaways per game1.00#580.71#96
Sacks per game2.00#711.86#84
Sacks allowed per game2.14#953.14#133
Advanced
StatNorth CarolinaUConn
EPA per play+0.03#101+0.15#39
EPA per play allowed+0.04#69+0.03#63
Success rate45.6%#4243.3%#64
Success rate allowed43.0%#9441.1%#72
Explosive play rate11.6%#9815.6%#15
Explosive plays allowed7.3%#49.6%#16
Havoc rate11.2%#12614.7%#58
Havoc allowed12.4%#4912.0%#39
Points per scoring opportunity4.59#334.31#50
Points per opportunity allowed3.38#303.57#45
Average starting field positionown 30#64own 31#47
Opponents' starting field positionown 31#116own 28#45
Offensive plays per game (pace)58.7#12965.0#75
Situational
StatNorth CarolinaUConn
Rushing EPA per play+0.02#100+0.22#6
Passing EPA per play+0.04#91+0.08#72
Rushing EPA allowed+0.06#81-0.05#29
Passing EPA allowed+0.03#64+0.09#87
Rushing success rate44.7%#6745.8%#53
Passing success rate46.3%#3543.1%#56
Run stuff rate16.4%#5815.7%#42
Passing-down success rate31.4%#6832.8%#45
Passing-down success allowed23.6%#827.4%#41
Third-down conversion rate44.0%#4740.0%#80
Third-down rate allowed42.7%#10740.2%#88
Red-zone touchdown rate65.2%#5573.0%#21
Red-zone TD rate allowed50.0%#3460.0%#75

# = rank among 138 FBS teams. Efficiency numbers exclude garbage time. Per-play numbers of teams with a weak schedule are pulled toward their opponent-adjusted values (fully at one standard deviation below an average schedule). Source: play-by-play (cfbfastR / sportsdataverse), aggregated by us.

More: North Carolina schedule ยท UConn schedule ยท all Week 10 projections

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Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

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