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2026 schedule

Middle Tennessee Blue Raiders

4-4SOS #125

2026 season so far

Middle Tennessee is 4-4 against the 125th-toughest schedule so far, scoring 23.9 and allowing 29.6 points per game (-5.7 per game).

In our opponent-adjusted ratings Middle Tennessee ranks 131st of 139 FBS teams overall — 124th on offense and 131st on defense. The offense carries this team more than the defense does.

Next up: vs Western Kentucky in Week 10. We project Middle Tennessee 24, Western Kentucky 29 — Middle Tennessee wins 39% of the time.

Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

Regular season

12 games

Market lines · Source: The Odds API, ESPN, Action Network · Updated Oct 29, 9:25 AM UTC. Shown for information; not an input to our projections.

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Middle Tennessee Blue Raiders stats: basic, advanced and situational

Power rating

-17.6

130th in FBS

Adj. offense

18.4

pts vs avg defense

Adj. defense

36.0

pts allowed vs avg offense

Basic stats

Box-score numbers per game.

Stat2026FBS rank
Points per gameEvery point scored, every game.23.9100 / 138
Points allowed per gameEvery point conceded, every game.29.6108 / 138
Yards per playScrimmage yards divided by scrimmage plays (sacks count as pass plays).6.0067 / 138
Yards per play allowedThe same measure for opponents.6.59127 / 138
Rushing yards per gameDesigned runs and scrambles.140.6109 / 138
Net passing yards per gamePassing yards minus sack yardage.206.985 / 138
Rushing yards allowed per gameOpponents' rushing yards.204.1126 / 138
Net passing yards allowed per gameOpponents' net passing yards.208.374 / 138
Turnovers per gameInterceptions thrown and fumbles lost.0.2910 / 138
Takeaways per gameInterceptions and fumble recoveries.1.0055 / 138
Sacks per gameSacks by this defense.1.14124 / 138
Sacks allowed per gameSacks taken by this offense.1.0017 / 138

Advanced stats

Efficiency from play-by-play, garbage time removed: expected points added (EPA), success rate, explosiveness, havoc, finishing drives, field position and pace.

Stat2026FBS rank
EPA per playExpected points added per snap, garbage time removed. Zero is average; +0.10 is very good.+0.0588 / 138
EPA per play allowedExpected points the defense gives up per snap. Lower is better.+0.0893 / 138
Success rateShare of plays that stay on schedule: 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th.41.5%91 / 138
Success rate allowedOpponents' success rate.44.3%107 / 138
Explosive play rateRuns of 12+ yards and passes of 16+ yards, as a share of plays.12.5%72 / 138
Explosive plays allowedThe same rate for opponents.13.0%95 / 138
Havoc rateShare of snaps with a tackle for loss, sack, forced fumble, interception or pass break-up.10.8%131 / 138
Havoc allowedHow often this offense suffers a havoc play.13.2%67 / 138
Points per scoring opportunityFinishing drives: points per possession that reaches the opponent's 40.3.7994 / 138
Points per opportunity allowedHow well the defense holds once opponents cross its 40.4.31109 / 138
Average starting field positionWhere this offense's drives begin, on average.own 28109 / 138
Opponents' starting field positionWhere opponents' drives begin.own 2847 / 138
Offensive plays per game (pace)Scrimmage snaps per game; a tempo measure.57.9133 / 138

Situational stats

Run vs pass splits, passing downs, third downs and the red zone.

Stat2026FBS rank
Rushing EPA per playExpected points added on runs.+0.01106 / 138
Passing EPA per playExpected points added on dropbacks, sacks included.+0.0874 / 138
Rushing EPA allowedRun defense, per play.+0.12117 / 138
Passing EPA allowedPass defense, per dropback.+0.0362 / 138
Rushing success rateShare of runs that stay on schedule.41.6%95 / 138
Passing success rateShare of dropbacks that stay on schedule.40.7%81 / 138
Run stuff rateRuns stopped at or behind the line.19.3%104 / 138
Passing-down success rateSuccess on 2nd-and-8+ and 3rd/4th-and-5+.31.3%69 / 138
Passing-down success allowedHow often opponents escape long-yardage downs.30.7%80 / 138
Third-down conversion rateThird downs converted by the play itself.27.8%137 / 138
Third-down rate allowedOpponents' third-down conversions.40.0%86 / 138
Red-zone touchdown rateDrives reaching the 20 that end in a touchdown.60.2%79 / 138
Red-zone TD rate allowedOpponents' red-zone touchdown rate.63.9%92 / 138

Power rating = projected margin against an average FBS team on a neutral field, from our opponent-adjusted efficiency model. How it works and how accurate it has been.

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