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2026 schedule

Kent State Golden Flashes

3-5SOS #68

2026 season so far

Kent State is 3-5 against the 68th-toughest schedule so far, scoring 14.9 and allowing 30.5 points per game (-15.6 per game).

In our opponent-adjusted ratings Kent State ranks 133rd of 139 FBS teams overall — 136th on offense and 129th on defense. The defense is the stronger unit.

Next up: at Sacramento State in Week 9. We project Kent State 27, Sacramento State 22 — Kent State wins 62% of the time.

Projections are statistical estimates for entertainment and analysis only. They are not betting advice and nothing here guarantees any result.

Regular season

12 games

Market lines · Source: The Odds API, ESPN, Action Network · Updated Oct 29, 11:25 AM UTC. Shown for information; not an input to our projections.

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Kent State Golden Flashes stats: basic, advanced and situational

Power rating

-18.9

132nd in FBS

Adj. offense

16.0

pts vs avg defense

Adj. defense

34.9

pts allowed vs avg offense

Basic stats

Box-score numbers per game.

Stat2026FBS rank
Points per gameEvery point scored, every game.14.9138 / 138
Points allowed per gameEvery point conceded, every game.30.5115 / 138
Yards per playScrimmage yards divided by scrimmage plays (sacks count as pass plays).4.97133 / 138
Yards per play allowedThe same measure for opponents.6.35119 / 138
Rushing yards per gameDesigned runs and scrambles.116.6131 / 138
Net passing yards per gamePassing yards minus sack yardage.189.9106 / 138
Rushing yards allowed per gameOpponents' rushing yards.161.182 / 138
Net passing yards allowed per gameOpponents' net passing yards.226.8100 / 138
Turnovers per gameInterceptions thrown and fumbles lost.0.8875 / 138
Takeaways per gameInterceptions and fumble recoveries.0.7588 / 138
Sacks per gameSacks by this defense.2.2556 / 138
Sacks allowed per gameSacks taken by this offense.1.6358 / 138

Advanced stats

Efficiency from play-by-play, garbage time removed: expected points added (EPA), success rate, explosiveness, havoc, finishing drives, field position and pace.

Stat2026FBS rank
EPA per playExpected points added per snap, garbage time removed. Zero is average; +0.10 is very good.-0.03123 / 138
EPA per play allowedExpected points the defense gives up per snap. Lower is better.+0.0468 / 138
Success rateShare of plays that stay on schedule: 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th.35.4%133 / 138
Success rate allowedOpponents' success rate.45.0%120 / 138
Explosive play rateRuns of 12+ yards and passes of 16+ yards, as a share of plays.9.3%134 / 138
Explosive plays allowedThe same rate for opponents.11.9%75 / 138
Havoc rateShare of snaps with a tackle for loss, sack, forced fumble, interception or pass break-up.12.9%99 / 138
Havoc allowedHow often this offense suffers a havoc play.13.9%90 / 138
Points per scoring opportunityFinishing drives: points per possession that reaches the opponent's 40.2.66137 / 138
Points per opportunity allowedHow well the defense holds once opponents cross its 40.4.55120 / 138
Average starting field positionWhere this offense's drives begin, on average.own 2985 / 138
Opponents' starting field positionWhere opponents' drives begin.own 31105 / 138
Offensive plays per game (pace)Scrimmage snaps per game; a tempo measure.61.6112 / 138

Situational stats

Run vs pass splits, passing downs, third downs and the red zone.

Stat2026FBS rank
Rushing EPA per playExpected points added on runs.-0.11133 / 138
Passing EPA per playExpected points added on dropbacks, sacks included.+0.0681 / 138
Rushing EPA allowedRun defense, per play.+0.0790 / 138
Passing EPA allowedPass defense, per dropback.+0.0152 / 138
Rushing success rateShare of runs that stay on schedule.32.2%137 / 138
Passing success rateShare of dropbacks that stay on schedule.38.5%106 / 138
Run stuff rateRuns stopped at or behind the line.20.6%120 / 138
Passing-down success rateSuccess on 2nd-and-8+ and 3rd/4th-and-5+.27.6%110 / 138
Passing-down success allowedHow often opponents escape long-yardage downs.27.3%40 / 138
Third-down conversion rateThird downs converted by the play itself.36.4%105 / 138
Third-down rate allowedOpponents' third-down conversions.39.3%75 / 138
Red-zone touchdown rateDrives reaching the 20 that end in a touchdown.54.2%112 / 138
Red-zone TD rate allowedOpponents' red-zone touchdown rate.66.6%100 / 138

Power rating = projected margin against an average FBS team on a neutral field, from our opponent-adjusted efficiency model. How it works and how accurate it has been.

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